Now, though, just like the minigame in Super Mario 64 DS, players can drag the particular bubble downwards and to whichever side you need to in order to get the correct angle, before letting go and watching it (hopefully) zip into the appropriate space. The game used to have players moving a line around on an arch manually via the directional pad, then leaving you to fire bubbles at will. What makes this a far better option than Taito's own remake is that there has been a touch-screen mechanic mixed in that works a treat. Rather than the Tetris style games out there, BAM sees players shooting more bubbles upwards, with the current congregation of bubbles stuck at the top of the screen, eventually moving slowly downwards, thus reducing the playing field, the longer the game goes on. The twist with Bust-A-Move is that the action is turned on its head. The game is of the usual puzzle ilk, whereby you must match up a set of three-or-more like colours in order to clear the screen before dying. The other area that lifts the game up is that of the music, which is bright and breezy throughout, definitely leaving you with a happy European summery feeling after playing. Thankfully for the purposes of such a puzzle game, the only real necessity is clarity of the playing field and the actual bubbles that need to be arranged in order to survive, and in this area Bust-A-Move DS succeeds. It really does not have the true sparkle of Taito's game, with the graphical quality being pretty damn average, making it look like something from the early days of the Super Nintendo. This is instead the European version of Majesco's own version, released here by 505. This definitely should not be mistaken with Taito's own remake 'Puzzle Bobble DS', which was released in Japan last year.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |